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const char* symap_unmap ( Symap map,
uint32_t  id 
)

Unmap a symbol ID back to a symbol, or NULL if no such ID exists.

Note that 0 is never a valid symbol ID.

Definition at line 173 of file symap.c.

References SymapImpl::symbols.

{
      if (id <= map->size) {
            return map->symbols[id - 1];
      }
      return NULL;
}

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